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     | John Grochowski's Gaming 
            ColumnMay 12, 2006By John Grochowski
Games played on 
          machines - reel-spinning and video slots, video poker, video blackjack 
          and others - share a common strength in that they have low minimumbets, 
          but also have a common weakness in that they play very fast, with so 
          many wagers per hour that players tend to risk more money than they 
          think they do.   On the tables, 
          the situation is the exact opposite. Minimum bets are much higher but 
          play on the tables is slower. A slot player betting threequarters at 
          a time actually risks more money per hour than a blackjack player at 
          a full table betting $5 a hand.   Of course, there's 
          more to the strengths and weaknesses of casino games than bet size and 
          speed of game. The last two weeks we checked what machine games had 
          to attract, or repel, players. This week and next, let's do the same 
          for the most popular table games.   BLACKJACKStrengths: One of the few casino games in which it's possible to gain 
          a mathematical edge on the house. Its status as a beatable game, throughcounting 
          cards, has long made blackjack the most popular casino table game, even 
          though the vast majority of players can't beat it. More realistically,players 
          who learn basic strategy can cut the house edge to about a half-percent, 
          plus or minus a few tenths depending on house rules. Strategydecisions 
          that make a difference in outcome make the game highly interactive.Variation 
          in rules from casino to casino gives the smart player the opportunity 
          to shop around for the best deal. Easy to play at a beginner'slevel, 
          with many people having played blackjack for fun at home before ever 
          playing in a casino. Fairly easy pace at a full table. If all spots 
          are fullat a seven-player table, the game moves at about 50 hands an 
          hour, only a tenth or so of the speed of playing slots.
  Weaknesses: It 
          takes some work and study to master basic strategy and narrow the house 
          edge. Against most players, house edge is about 2 to 2.5 percent, and 
          even higher against pure hunch players. Variations in rules from casino 
          to casino are a trap for the unwary. If you don't know what you're lookingfor, 
          you could be caught in a game with an unusually high house edge - Las 
          Vegas Strip games that pay only 6-5 on blackjacks instead of the standard3-2. 
          Minimum bets tend to be fairly high - there are some $1 and $2 tables 
          in Nevada and a few other jurisdictions, but in the Chicago area, it 
          takesat least $5 a hand to play, and most tables have minimums of $10, 
          $25 or more. There is an intimidation factor. Some players berate others 
          they thinkhave made strategy mistakes. The ones doing the berating aren't 
          always right, but the situation can be uncomfortable.   CRAPSStrengths: The most social of casino games - camaraderie among players 
          is stronger at craps than anywhere else in the house. Players who bet 
          with theshooter win together and lose together, and a shooter on a hot 
          roll draws some of the most raucous cheers in the casino. A wide variety 
          of wagersincludes some with very low house edges - 1.4 percent on don't 
          pass or don't come; 1.41 percent on pass or come; 1.52 percent on place 
          bets on 6 or 8.Those with the bankroll to back their pass/come with 
          free odds, or lay the odds behind don't pass/don't come, can drop the 
          house edge into the tenthsof a percent. Dozens of possible wagers allows 
          players to choose bets or make multiple bets that suit their own gambling 
          personality, whether theywant to grind it out with the lowest house-edge 
          wagers that take multiple rolls to decide, or take a chance on bigger 
          wins and faster losses onone-roll propositions. Perhaps the most interactive 
          casino game - players pick up the dice and roll, and feel as if they're 
          in control.
  Weaknesses: Most 
          of the dozens of wagers available at craps are bad bets, with house 
          edges up to 16.67 percent. Players looking for quick, large winsgravitate 
          to the bets that deplete bankrolls the fastest. Game is faster than 
          most table games - 100 rolls of the dice an hour even at a full table.Players 
          who like rapid action will see that as a plus, but it does mean a high 
          risk per hour, especially for players who make multiple bets. Craps 
          canbe intimidating to a newcomer - the layout is busy, the sheer variety 
          of bets can be confusing and there is nothing on the table that indicates 
          howto make the bets.   BACCARATStrengths: As simple as a table game can get - choose whether to bet 
          on banker or player and let the cards tell you whether you win or lose. 
          Playersmake no hit/stand decisions. Lowest house edge around on a no-strategy 
          bet - 1.19 percent on banker, 1.36 percent on player. At some big baccarat 
          tables,ceremony of passing the shoe and players dealing the cards makes 
          for a tradition-laden, almost majestic feel.
  Weaknesses: Lack 
          of decisions to make is boring to some players. Minimum bets are high 
          - usually $25 and up at big baccarat tables, rarely under $10at mini-baccarat. 
          Mini-baccarat, with no passing of the shoe, moves even faster than craps, 
          200-plus hands an hour, raising risk. Wager on ties is asucker bet, 
          with a house edge of 14.4 percent.   Online 
          Baccarat Gambling - Home  
          
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